Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
10.1.0
Issue ID
1286346
Regression
No
[Mac] Shader graph property is duplicated after undergoing a "Reimport All" operation
Steps to reproduce:
1. Open the attached project "ShaderGraphTest.zip"
2. Open DiceGirl.mat using a text editor
3. Search for keyword "SGDissolve"
4. Navigate back to project
5. Right-click in the Project window and select Reimport All
6. Repeat step 2 and 3
Expected results: The number of occurrences of "SGDissolve" doesn't change
Actual results: One of the occurrences of the "SGDissolve" is duplicated resulting in an increased number of occurrences
Reproducible with: 9.0.0-preview.55 (2020.1.11f1), 10.1.0 (2020.2.0b9, 2021.1.0a2)
Couldn't test with: 7.5.1 (2019.4.13f1)
Notes:
- Not reproducible on Windows
- Seems to reproduce only a couple of times, after that it doesn't duplicate the property anymore
- Tested on Catalina 10.15.6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
Add comment