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[Terrain] Gameobject prefab as a tree shows shadow artifacts on zooming out
Gameobject prefab, when painted as a tree on terrain, shows shadow artifacts on zooming out when billboard starts to draw Steps to ... Read more
[TreeCreator][Tree Editor] properties are not changing under distributio...
Properties are not changing under distribution, geometry, shape settings and shadow caster resolution is not changing under material... Read more
[Renderer] Multi-selecting billboard and mesh particles hides the partic...
Repro steps: 1. Create a default particle system 2. Duplicate the system, and in Renderer change the Render Mode to Mesh 3. Select b... Read more
[Linux editor] HDRP Template fails with error spam
-e: the error is: --Assertion failed on expression: 'rng.baseMipLevel < rng.levelCount' -no errors on Windows or OSX with 2018.3.0a... Read more
Unity crashes when using C++ dll library to cross compile code to C# and...
How to reproduce: 1. Download user's attached project 2. In the project open the Scene called "Main" 3. Play the Scene and you will... Read more
[iOS] Empty project build crashes with in PlatformInfoDispatcher.ReportA...
Empty project build crashes with "Thread 1: signal SIGABRT" on iOS devices. Steps to reproduce: 1) Create a new project 2) Switch p... Read more
[Incremental Compiler] Unity crashes without no stack trace when inspect...
How to reproduce: 1. Open the attached "Test1077782.zip" project 2. Open the TestScript.cs from the Scripts folder in the Visual Stu... Read more
Downloading 3D Game kit breaks UI
Steps to reproduce: 1. Open Unity launcher 2. Press Learn 3. Go to Tutorial Projects and locate 3D Game Kit 4. Press download -Progr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.