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Changing the Profiler Frame Count size doesn't affect the data loading t...
How to reproduce:1. Open the attached project (case-1280961.zip)2. Open the Profiler window (Window -> Analysis -> Profiler)3.... Read more
[Timeline] Errors are thrown on deleting 'GroupTrack' Preset when Animat...
When Animation Track is added in 'Track Sub-Group' and Preset is created for 'Track Group' then on deleting that 'GroupTrack' Preset... Read more
[Profiler] Timeline View Vertical Scroll bar sometimes is not interactab...
How to reproduce:1. Open the attached "case_1280332.zip" project2. Open the Profiler3. Capture some Data4. Select CPU Usage5. In the... Read more
ShaderGraph group border appears in a different position when using UITo...
How to reproduce:1. Open attached project2. Open "New Shader Graph" Graphview3. Select Color and Invert Colors nodes4. Right-click a... Read more
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty. Steps to reproduce: On Mac which doesn't have a serial number... Read more
Scaling problem with PanelSetting set to ScaleWithScreen/Expand
When the PanelSettings scale mode is set to scale with screen size and screen match mode is set to expand, the scaling does not work... Read more
Hovering mouse over various docked editor windows moves brush in the scene
Steps to reproduce:1) Download attached project and open in Unity2) Open "TerrainScene"3) Make sure that terrain brush is visible in... Read more
[Playables] Timeline audio track in Playable Graph is not played when th...
How to reproduce:1. Open the attached '1279412.zip' project and the 'SampleScene' Scene2. Enter the Play mode3. Exit the Play mode4.... Read more
[UIToolkit] [Package Manager] Package manager window gets empty, Editor ...
Steps to1. Create a new project2. Open Package Manager window3. Click on a “+” button4. Select “Add package from git URL”5. Enter “c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing