Search Issue Tracker
Fixed
Fixed in 2020.2.X
Votes
0
Found in
2020.1.4f1
Issue ID
1279866
Regression
No
The HUB can not activate the license on MacOS
HUB can not activate a license on MacOS if the serial number is empty.
Steps to reproduce:
On Mac which doesn't have a serial number do the following:
1. Go to the hub.
2. Click on the cog icon.
3. Click on "License management"-
4.. Click on "Activate a new license"
5. The license should activate.
Expected Results: License successfully activated.
Actual results: License activation failed.
Reproducible with: Hub 2.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Window preview appears on a different monitor when undocking and dragging a window with a high-resolution monitor set up on the right and a low-resolution monitor on the left.
- Probe Volume Baking Set Reference Documentation is missing
- Crash on RendererScene::NotifyInvisible when entering Play mode after undoing a change within the scene with Ctrl+z
- [iOS] Final Image misaligned when using "ScalableBufferManager.ResizeBuffers" to resize
- GameObjects are not updating when Materials and Cubemaps are updated from Environmental Reflections
Add comment