Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.4.8f1
2020.1.8f1
2020.2.0b5
2020.2.0b6
Issue ID
1281231
Regression
No
Hovering mouse over various docked editor windows moves brush in the scene
Steps to reproduce:
1) Download attached project and open in Unity
2) Open "TerrainScene"
3) Make sure that terrain brush is visible in the Scene view
4) Expand the Layers menu in the Terrain settings
5) Move your mouse above the Stroke sliders
Expected result: Terrain brush will stay in one place
Actual result: Terrain brush moves in the scene when you hovering your mouse under the Stroke sliders settings
Reproduced with:
2020.2.0b5
MacBook Pro Quad-Core Intel Core i7 2,8 GHz 16 GB ; Radeon Pro 555 2 GB Intel HD Graphics 630 1536 MB ; Mac OS X 10.15.6
Recreate with a fresh project(check attached video "Repro.mp4"):
1) Open UnityHub and create a new project
2) Create new terrain
3) In the Inspector, select brush as a Paint Texture
4) Expand Layers
5) Hover your mouse above the Stroke settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment