Search Issue Tracker
[iOS] Delayed touch near edges
To reproduce:1. Open users attached project "AstroEvade_iPhone.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. On... Read more
Calling StopAllCoroutines() when a coroutine is running a UnityWebReques...
How to reproduce:1. Open attached project "case_662345-CoroutineFailure.zip" and scene "SampleScene"2. Enter Play mode3. Observe the... Read more
Reference to the root prefab child is lost when pressing "Unpack Prefab"...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. In Hierarchy window, expand "Root" objec... Read more
[2D][SpriteShape] The first point of the Sprite Shape does not behave co...
To reproduce: 1. Download attached "variantselectorSpriteshape03may.zip" project and open in Unity2. Open "SampleScene" scene3. View... Read more
[Android] Setting BuildPlayerOptions.assetBundleManifestPath with append...
How to reproduce:1. Open attached Unity project2. Load "StartScene" scene3. In Menu press Android -> Build Asset Bundles4. Enter ... Read more
Debugging Unity C# code containing Async/Await breaks debugger & causes ...
How to reproduce:1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro"2. Open Visual Studio and attach t... Read more
UWP building process fails when the project has an Immediate Window pack...
Steps to reproduce:1. Create a new project2. Add Immediate Window package from Package Manager Window3. Switch platform to UWP and b... Read more
Text is not added to clipboard when copying Text with special characters...
How to reproduce:1. Create new project2. Rename Camera3. Copy "If there are words that include "þ" or "ð" the whole string is not ad... Read more
AssetDatabase V2 gets stuck while importing files larger than 4GB
1) Open attached project `BigFiles`2) Run Player test `CanLoadAssetBundleOver4Gb` in Editor3) After test has finished the generated ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject