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[Profiler] Mouse Scroll wheel is not working for Timeline view in the pr...
How to reproduce:1. Open the attached "case_1280335.zip" project and Scenes/SampleScene scene2. Open the Profiler window3. Capture s... Read more
Trail's starting point is incorrect when it's rendered with BakeTrailsMe...
How to reproduce:1. Open the attached project's Scene labeled "issue"2. Enter the Play Mode3. In the Game View, observe the trails E... Read more
[Cinemachine] Reset functionality doesn't work for "Preview Time" and "P...
Reset functionality doesn't work for "Preview Time" and "Preview Height" in NoiceSettings, Refer attached video Steps to repro:1. Cr... Read more
Editor crashes after version control connection fails
To reproduce the crash:- Select Perforce in Version Control inspector.- Enter valid username, password and other fields.- Except for... Read more
Log file doesn't open when clicking "Open log file" button in Developer ...
How to reproduce:1. Open the user's project in the edit section link "Dropbox: "2. Navigate to and click Autobuilds > Windows >... Read more
Linux Editor tooltips appear in the same location and of the same size a...
How to reproduce:1. Create and open a new project2. In the Hierarchy window select the "Directional Light" Game Object3. Highlight a... Read more
Changing the Profiler Frame Count size doesn't affect the data loading t...
How to reproduce:1. Open the attached project (case-1280961.zip)2. Open the Profiler window (Window -> Analysis -> Profiler)3.... Read more
[Timeline] Errors are thrown on deleting 'GroupTrack' Preset when Animat...
When Animation Track is added in 'Track Sub-Group' and Preset is created for 'Track Group' then on deleting that 'GroupTrack' Preset... Read more
[Profiler] Timeline View Vertical Scroll bar sometimes is not interactab...
How to reproduce:1. Open the attached "case_1280332.zip" project2. Open the Profiler3. Capture some Data4. Select CPU Usage5. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used