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onUnpairedDeviceUsed doesn't trigger when using Steam Remote play
Reproduction steps:1. Open user's attached project2. Build and publish game to Steam3. Attempt to join the game with non-host device... Read more
Impossible to add a Script to Execution Order when an Asset containing '...
How to reproduce:1. Create a new project2. Import any Asset listed in the note section3. Go to Edit -> Project Settings -> Scr... Read more
Inspector multiselect decreases editor performance
Reproduction steps:1. Open attached project "MultiSelect.zip" and scene "11. HBAO"2. In Hierarchy window, search for "meshrenderer" ... Read more
"type is not a supported string value" error appears in the console wind...
Reproduction steps:1. Open the user's attached project "Bug Test.zip"2. In the Project window select the "it_avatar_test_all_skin.FB... Read more
Unloading source asset immediately after Blit(source, dest) can result i...
How to reproduce:1. Open "SampleScene" Scene in the attached "BundlesTest.zip" Project2. Enter Play Mode3. Press the "Run Blit Test"... Read more
[URP] Missing Renderer Features cannot be manually removed
How to reproduce:1. Create a new URP template project2. Import the attached Forward Renderer named "UniversalRenderPipelineAsset_Ren... Read more
[MacOS] Mouse input gets interrupted when changing values in inspector b...
Steps to reproduce: 1. Create new project using 3D template2. Add cube to the scene and select it3. In inspector, try changing any v... Read more
CustomPassDrawer script is being called every time when the Editor is re...
How to reproduce:1. Open the attached "CustomPassDrawer" project2. Open the "ColorCheck" Scene (found in the Assets/Scenes folder)3.... Read more
[Profiler] Mouse Scroll wheel is not working for Timeline view in the pr...
How to reproduce:1. Open the attached "case_1280335.zip" project and Scenes/SampleScene scene2. Open the Profiler window3. Capture s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12