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[Tilemap] Tile palette gets populated by old tiles if you import new til...
Repro: 1. use the tiles provided or a new project with a bunch of isometric tiles 2. select the palette 3. Select 6-7 png and add t... Read more
Tilemap doesn't render if zooming out too far in the scene view
Steps to reproduce : - create a grid - create a tilemap - paint some tiles on the tileamap - zoom out to the maximum in the scene v... Read more
Splash screen logo is too big in the inspector when the inspector is str...
Steps to reproduce: 1. Create new Unity project 2. Open 'Player Settings/Splash Image' window 3. Enable "Show Unity Logo" and set "... Read more
Assertion failed on expression: 'Thread::CurrentThreadIsMainThread
As far as I know Assertion failed on expression: 'Thread::CurrentThreadIsMainThread()' is debug information and it should not appe... Read more
[TextMeshPro, Improved Prefabs] TextMeshPro-Text GameObject is added to ...
1. Add Text to the scene 2. Drag Text GameObject to the Project browser to make a prefab 3. Double-click on Text prefab asset 4. Add... Read more
[Cinemachine, Improved Prefabs] Cinemachine Virtual Camera is added to m...
1. Import Cinemachine package 2. Add GameObject and make a prefab out of it 3. Double-click on it to open in Prefab mode 4. Click on... Read more
Preview of the tile doesn't move with the mouse cursor when panning arou...
Steps to reproduce : - create a new grid and a tilemap - paint on the tilemap - notice that the preview of the tile follows the mou... Read more
STEREO_CUBEMAP_RENDER_ON doesn't apply to objects loaded through AssetBu...
To reproduce: 1. Open users attached project "Testing2018.zip" 2. Enter Play mode 3. Navigate to Assets > StereoCaptures and select ... Read more
[Timeline] Preview stop working when using multiple animation tracks exc...
[Timeline] Preview stop working when using multiple animation tracks except for the last one Steps to repro: 1. Open attached proje... Read more
[Perforce] Passing directory path to Provider.Submit doesn't submit asse...
Steps to reproduce: 1. Open attached project in perforce workspace 2. Connect to perforce and submit project to repository 3. In to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object