Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a11
Issue ID
1077383
Regression
No
Tilemap doesn't render if zooming out too far in the scene view
Steps to reproduce :
- create a grid
- create a tilemap
- paint some tiles on the tileamap
- zoom out to the maximum in the scene view
- press F to center the object
- navigate back to the tilemap using arrows and zoom and notice that the tiles will not be rendered anymore
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
This is a duplicate of issue #1077673