Search Issue Tracker
Duplicate
Votes
0
Found in
2018.3.0a11
Issue ID
1077383
Regression
No
Tilemap doesn't render if zooming out too far in the scene view
Steps to reproduce :
- create a grid
- create a tilemap
- paint some tiles on the tileamap
- zoom out to the maximum in the scene view
- press F to center the object
- navigate back to the tilemap using arrows and zoom and notice that the tiles will not be rendered anymore
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #1077673