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[Android] Not all transparent meshes are rendered on Mali GPUs
Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe that not all transparent meshes are re... Read more
[Android] Profiler and app freeze when taking memory snapshot
To reproduce: 1. Open the attached project (link in edit) 2. Build and Run for Android (Make sure Autoconnect Profiler is enabled) ... Read more
[HDRP][LWRP] Reinstalling Render Pipeline package results in broken ligh...
How to reproduce: 1. Create a new Unity project using "High-Definition RP" template 2. Open Package Manager (Window/Package Manager)... Read more
[PLM] Baking stalls at WritingLightingDataAsset when baking the scene wi...
See card: https://favro.com/organization/c564ede4ed3337f7b17986b6/c49f564b3ca1630d4475d838?card=Uni-56056 for clarity Steps to repr... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
The project can't be compiled because Library targeting .NET Standard 2....
To reproduce: 1. Download attached project "excel-test.zip" and open in Unity 2. Observe Console and you should see two errors: "A... Read more
[Shape] Can't use a static Mesh Renderer for an emission shape
Repro steps: 1. Open SampleScene from the attached project. 2. Preview the particle system in the scene view and observe the partic... Read more
Scroll bar distorts in the audio mixer when shrinked vertically
Steps To Reproduce: 1. Create a project. 2. Windows -> Audio -> Audio Mixer 3. Click on the '+' icon to create an audio mixer. 4. S... Read more
Button On Click object selection window is displayed incorrectly and con...
How to reproduce: 1. Download and open attached project "UnitySiege" 2. Open Scene "Builder" 3. Select "BuildCastle" button under UI... Read more
[Mac] Build using Metal API throws error and doesn't work with multiple ...
Steps to reproduce: 1. Open user-submitted project "Stop Motion Station.zip" 2. Go to Player Settings and make sure that Metal is se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.