Search Issue Tracker

0
votes
Won't Fix

[Animation] Track frames zoom in to max upon resizing Animation window

Animation

-

May 09, 2019

-

Version/s: 2019.3.0a2

Animation track frames zoom in to max upon resizing Animation window. Steps to reproduce:1. Create a new project.2. Go to > Windo... Read more

0
votes
Fixed

[Scripting] "ArgumentException: Object at index 0 is null" exception is ...

Scripting

-

May 09, 2019

-

Version/s: 2019.3.0a2

"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro:1. Open... Read more

0
votes
By Design

Mesh of the Particle Mesh Emitter could not be set during runtime in builds

Visual Effects - Legacy

-

Apr 29, 2019

-

Version/s: 2017.4.0f1, 2019.1.0a11, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "UnityBugMeshParticleEmitter.zip"2. Build PC, Mac & Linux Standalone build3. Open the ... Read more

0
votes
Fixed

Crash on Terrain::OnTerrainChanged when copying TerrainData Asset on OnT...

Terrain

-

May 08, 2019

-

Version/s: 2018.4.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "OnTerrainChanged.zip" project2. Add new Terrain to the Scene3. Attach "TerrainCopier.cs" script to the... Read more

1
votes
Fixed

Cannot remove Cloth Self-Collision and Inter-Collision when they are app...

Cloth

-

May 09, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project2. In the Hierarchy tab, select the Gam... Read more

0
votes
Won't Fix

[HybridRenderer] Object with Billboard Renderer does not render when usi...

Package: Entity Component System (ECS)

-

May 03, 2019

-

Version/s: 0.0.1-preview.11

How to reproduce:1. Open the attached project ("case_1151545-HybridRenderer.zip")2. Open the repro scene ("SampleScene")3. Add an "A... Read more

0
votes
Fixed

[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.30

How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more

0
votes
Not Reproducible

CollectObjectHierarchyWithHideFlagFilter crash when creating a Prefab va...

Scene Management

-

May 02, 2019

-

Version/s: 2017.4.0f1, 2018.3.3f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project2. Go to Assets -> Resources -> Prefabs3. Select the "Player1" Prefab/ make a ... Read more

0
votes
Duplicate

First time entering playmode extremely slow when project contains many S...

2D

-

Apr 19, 2019

-

Version/s: 2018.3.0a3, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open attached project2. Enter Play Mode Expected result: Editor takes 1-2 seconds to enter Play Mode (like in 2018... Read more

0
votes
Fixed

New animations does not show up when reinporting .fbx file

Asset - Importers

-

Mar 20, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.5f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Create a new project2. Import Cube.fbx (attached)3. Notice that it has one "UP" animation4. Overwrite Cube.fbx wit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.