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Console spams thousands of Logs when Audio listener exists in Scene and ...
To reproduce: 1. Download attached “659128.zip" project and open in Unity2. Open "SampleScene" scene3. In Hierarchy select "Main Cam... Read more
[iOS] NPOT textures without compression uses more memory than a regular ...
To reproduce:1. Open users attached project "test.zip"2. Open "SampleScene.unity" scene3. Select the Main Camera game object from th... Read more
[WindowsMR] Crash on 2nd time entering VR mode from None
REPRO STEPS1. Build/deploy attached project for UWP, x64, local machine2. run the app3. Press Q to enable VR mode4. Focus the HMD (W... Read more
[WindowsMR][Emulation] - Emulation window is causing the Editor to crash...
When using holographic emulation editor there is a crash when you try to use simulation more then 2 times in play mode. The window t... Read more
[Editor][Actions] Icons set by importer don't work on initial import
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/555 Repro:1. Download package and project at: https://github.com/Un... Read more
[Interactions] "Hold" interaction fires Performed phase as soon as the k...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/557 Repro:1. Download package and project at: https://github.com/Un... Read more
[UI] When using Inspector UI to set bindings for Input Action, some prop...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/593 Repro:1. Download package and project at: https://github.com/Un... Read more
Prefab Variant restructure rule is violated when editing original Prefab
How to reproduce:1. Open the attached "WeirdPrefabVariantState.zip" Project2. Open "Canvas Variant.prefab" in the Prefab Mode3. Insp... Read more
Cannot exit Timeline Preview Mode on a combination of Activation Track a...
Steps to repro:1. Open original project "TimelineCantExitPreviewActiveSignal.zip"2. Click Director and look at the Timeline tab3. Cl... Read more
[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...
To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size