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0
votes
Fixed

[Terrain Tools] Using Terrain Split will automatically turn on Draw Inst...

Package: Terrain Tools

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Sep 17, 2020

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Version/s: 3.0.1

When a user splits a Terrain object that has Draw Instanced turn off, the Draw Instanced setting will become checked. Repro Steps:1.... Read more

0
votes
Fixed

[XR][Vulkan][Oculus] Crash in hybrid renderer BeginRenderPass

XR SDK

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Sep 17, 2020

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Version/s: 2019.4.11f1, 2020.1.6f1, 2020.2.0b2

When using the hybrid renderer with Oculus, the following crash occurs: Callstack:at vulkan.0xec338(Native Method)at vulkan.0xa44d4(... Read more

0
votes
By Design

Camera dollies away too far when focusing on armature bones using F shor...

Scene/Game View

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Jan 27, 2020

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Version/s: 2018.4, 2019.3.0f5, 2020.2

How to reproduce:1. Open the attached '1214702.zip'2. Open 'SampleScene' Scene3. Zoom in to clearly see the 'Cube.005' GameObject5. ... Read more

1
votes
Fixed

Only one of multiple copies of the same StateMachineBehaviour script is ...

Animation

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Sep 17, 2020

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Version/s: 2020.1.0a3, 2020.1.6f1, 2020.2

How to reproduce:1. Open the attached '1278575.zip' project2. In the Project window double-click on the 'AnimatorController' asset3.... Read more

0
votes
Won't Fix

'MainTex' property of a custom material is not updated when selecting a...

2D

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Sep 10, 2020

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Version/s: 2020.1, 2020.1.4f1, 2020.2

How to reproduce:1. Open the user's attached project2. Open the 'Maze' Scene3. In the Hierarchy window select the 'Wrong' object4. I... Read more

1
votes
Fixed

Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...

Package: Scriptable Render Pipeline Universal

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Sep 11, 2020

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Version/s: 10.1.0-preview.26

How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more

0
votes
Fixed

[Player]Dynamic batching is not working when working with sub mesh on a ...

Mesh

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Sep 17, 2020

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Version/s: 2018.4, 2018.4.27f1, 2020.2

Steps to reproduce:1. Open user's attached project "Grass2018.zip"2. Build it to an Android device3. Navigate to Window->Analysis... Read more

2
votes
Duplicate

[Metal] [iOS] Application crashes on BufferMetal::SetData with multithre...

Metal

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Sep 01, 2020

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Version/s: 2020.1, 2020.1.3f1, 2021.1

Reproduction steps:1. Open customer's attached project in "PopulusRun.zip" (2.4 GB) (IMPORTANT read note 3)2. Build the project for ... Read more

0
votes
Fixed

UI Builder deletes the content of UXML files when dragging elements whic...

Package: UI Builder

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Sep 02, 2020

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Version/s: 1.0.0-preview.6

How to reproduce:1. Open the attached project (pbag-minimal.zip)2. From the UI Builder Standard Library choose a 'Visual Element' Co... Read more

0
votes
Fixed

Shader compiler stopped being able to expand statements in macro argumen...

Shader System

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Sep 06, 2020

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Version/s: 2020.2.0a13, 2020.2.0b1

How to reproduce:1. Open a new project2. Extract the "MudBun.zip" file into the created project's Assets folder3. Select the "Marchi... Read more