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Fixed in -

Votes

1

Found in [Package]

10.1.0-preview.26

Issue ID

1277223

Regression

No

Tilemap Renderer in Individual Mode does not batch with other Sprite Renderers

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project named "Batching Regression" and the SampleScene
2. Open the FrameDebugger window
3. Select Render 2D Lighting -> RenderLoop.Draw and observe the batches

Expected result: SpriteRenderer and the Tilemap are batched together
Actual result: SpriteRenderer and the Tilemap are not batched together due to their properties being handled bit differently

Reproducible with: 2020.1.0f1, 2020.1.6f1(8.2.0), 2020.2.0b3(9.0.0-preview.55, 10.1.0-preview.26)
Could not test with: 2018.4.27f1, 2019.4.11f1, 2020.1.0b16(Tilemap Renderer in Individual Mode batching with other Sprite Renderers feature was added in 2020.1.0f1)

  1. Resolution Note (fix version -):

    A fix for this issue will be available on Unity 2021.1.0a7 and above

  2. Resolution Note (fix version -):

    A fix for this issue is available on Unity 2020.1.12f1 and above

  3. Resolution Note (fix version -):

    A fix for this issue is available on Unity 2020.2.0b10 and above

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