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Rig tab for imported Asset has overlapping UI elements in the Inspector
Steps to reproduce: 1. Open any Unity project 2. Import any model with a rig (you can use the attached one) 3. Open up Inspector and... Read more
Refactoring the name of the script file outside of Unity makes it lose r...
To reproduce: 1. In a new project, create a cube 2. Create a script called "Something" and attach it to the cube 3. Open the script... Read more
A small gap is created in the default NavMesh when setting "Step Height"...
1. Download user's attached project "FollowPlayerNavMesh.zip" 2. In the project, open the scene "ZombieChaser" 3. Go to Window->AI->... Read more
[HoloLens] App freezes when opening virtual keyboard after the app was r...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build "SampleScene" with XR enabled and app type set t... Read more
Scene Load performance with prefabs with overrides is poor
To reproduce: 1. Open tests project from attached project or from: Unity/Tests/PerformanceTests/NestedPrefabs 2. Tests which show b... Read more
Shader Graph does not support [_ZClip] hardware feature in its shadowsca...
Summary: The shadowcaster pass in the lit.shader uses the ZClip [_ZClip] rasterizer state setting to control cascaded shadowmap ren... Read more
Frame Debugger does not display all additional Shader keywords when debu...
How to reproduce: 1. Open the user-submitted project(ShaderKeywords) 2. Build the project as a Development Build and open it 3. Back... Read more
The CinemaMachine Camera goes haywire when using framing transposer with...
If a Virtual Camera is using Framing Transposer and following a Target Group the camera goes nuts when using Lookahead time To repr... Read more
[Retina][Mac] Color Picker with increased cursor size does not pick sele...
To reproduce: 1. Create a new project 2. Open Unity > Preferences and make sure OS X Color Picker is disabled. 3. Open System Prefer... Read more
EndLayoutGroup error is thrown when adding Preset of an already added Co...
How to reproduce: 1. Open a new Unity project 2. Open the "SampleScene" scene 3. Select any GameObject from the Hierarchy 4. Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map