Search Issue Tracker

0
votes
Fixed

Prefab Variant restructure rule is violated when editing original Prefab

Scene Management

-

May 08, 2019

-

Version/s: 2018.3.0b1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open the attached "WeirdPrefabVariantState.zip" Project2. Open "Canvas Variant.prefab" in the Prefab Mode3. Insp... Read more

0
votes
Fixed

Cannot exit Timeline Preview Mode on a combination of Activation Track a...

Package: Timeline

-

May 03, 2019

-

Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0a13, 2019.3.0a1

Steps to repro:1. Open original project "TimelineCantExitPreviewActiveSignal.zip"2. Click Director and look at the Timeline tab3. Cl... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

-

Apr 25, 2019

-

Version/s: 2018.3.5f1

To reproduce:1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's ... Read more

0
votes
Duplicate

New Input System makes mouse scroll react to every mouse movement when m...

Package: Input System

-

May 09, 2019

-

Version/s: 0.2.8

How to reproduce:1. Open attached project2. Enter the Play Mode3. Use scroll wheel, and then move mouse4. Check the console Reproduc... Read more

0
votes
Won't Fix

[Animation] Track frames zoom in to max upon resizing Animation window

Animation

-

May 09, 2019

-

Version/s: 2019.3.0a2

Animation track frames zoom in to max upon resizing Animation window. Steps to reproduce:1. Create a new project.2. Go to > Windo... Read more

0
votes
Fixed

[Scripting] "ArgumentException: Object at index 0 is null" exception is ...

Scripting

-

May 09, 2019

-

Version/s: 2019.3.0a2

"ArgumentException: Object at index 0 is null" exception is thrown on deleting the script from Visual Studio. Steps to repro:1. Open... Read more

0
votes
By Design

Mesh of the Particle Mesh Emitter could not be set during runtime in builds

Visual Effects - Legacy

-

Apr 29, 2019

-

Version/s: 2017.4.0f1, 2019.1.0a11, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "UnityBugMeshParticleEmitter.zip"2. Build PC, Mac & Linux Standalone build3. Open the ... Read more

0
votes
Fixed

Crash on Terrain::OnTerrainChanged when copying TerrainData Asset on OnT...

Terrain

-

May 08, 2019

-

Version/s: 2018.4.0a1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "OnTerrainChanged.zip" project2. Add new Terrain to the Scene3. Attach "TerrainCopier.cs" script to the... Read more

1
votes
Fixed

Cannot remove Cloth Self-Collision and Inter-Collision when they are app...

Cloth

-

May 09, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "case_1153027.zip" Unity project2. In the Hierarchy tab, select the Gam... Read more

0
votes
Won't Fix

[HybridRenderer] Object with Billboard Renderer does not render when usi...

Package: Entity Component System (ECS)

-

May 03, 2019

-

Version/s: 0.0.1-preview.11

How to reproduce:1. Open the attached project ("case_1151545-HybridRenderer.zip")2. Open the repro scene ("SampleScene")3. Add an "A... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.