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SerializedProperty m_Enabled has disappeared error is thrown when using ...
How to reproduce:1. Open the attached project2. Open the "SampleScene" Scene from the Assets folder3. Select "TestGameObject" from t... Read more
[ShaderGraph] VFX Shader Graph slots don't resync when the shader is upd...
Repro steps: 1. Import the attached package2. Open both the VFX and the Shader Graphs3. Add a new exposed property to the Shader Gra... Read more
Humanoid rig root is offset by several units when using Animation Rigging
How to reproduce:1. Open the attached "TestGrool.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Observe the Game ... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
"Error CS0200: Property or indexer 'Editor.inspectorMode' cannot be assi...
How to reproduce:1. Create a new project2. Open the created project's folder3. Open the Packages folder4. Open the manifest.json fil... Read more
Color is not sourced with the Color Picker tool when choosing it from an...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Project Window, select the "New Material"3. In ... Read more
Crash on GetComponentsImplementation when opening a broken Prefab
Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more
Game View is black when any frame is selected in Frame Debugger
How to reproduce:1. Create a new URP project2. Navigate to Window > Analysis > Frame Debugger3. Enter Play Mode4. Click "Enabl... Read more
Fatal error is not thrown and Editor continues to function when working ...
Reproduction steps:1. Open the attached project ("case_1278242-dirbug.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode... Read more
DCICE007 error is thrown when using multiple WithDeallocateOnJobCompleti...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Console Window Expected result: No errors ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed