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[Burst] Burst error BC0102: Unexpected internal compiler error(System.Fo...
How to reproduce:1. Open user-submitted project (906451_burst.zip)2. Open the Burst Inspector(Jobs > Burst > Open Inspector)3.... Read more
[XR Interaction Toolkit] Can't scroll with the mouse wheel on a Scroll R...
Reproduction steps:1. Open the attached project ("XRInteractionToolkitMouseScrollBug.zip")2. Open "SampleScene" scene3. Enter Play m... Read more
Deselecting Floating Preview Window throws NullReferenceException and GU...
How to reproduce:1. Create a new project and open it2. Add any texture to the project or just create a new render texture and select... Read more
[ARKit][ARFoundation][iOS] App freezes on tapping the 'Return' button in...
On tapping the 'Return' button in any scene of ARFoundationSamples project the app freezes Steps To Reproduce: 1. Download and open ... Read more
[SRP] SetupCameraProperties creates incorrect projection matrix unless y...
Reproduction steps:1. Open attached project "CameraProperties.zip" and scene "Scene"2. In Hierarchy window, select "Main Camera" Gam... Read more
Overwriting a Scene via package import deletes everything in it and clea...
How to reproduce:1. Download the user-submitted package2. Create a new Unity project3. Create a new Scene with a default name in the... Read more
[WebGL] Player crashes when calling Image.DOColor function from DG.Tween...
How to reproduce:1. Open the attached "case_1274729-Project.zip" project's Scene labeled "Game Scene 1"2. Make a WebGL build3. Host ... Read more
[Memory Profler] Memory Map - "Native Memory (Allocated)" sections can f...
How to reproduce:1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Line... Read more
[Memory Profler] Memory Map - Native Objects can be larger than the Nati...
How to reproduce:1. Open any (empty) Unity Project (2018.3 or newer) and under Player Settings / Other make sure Color Space to Line... Read more
[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...
How to reproduce:1. Open user attached project "Aria.zip"2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder)3. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing