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[Tilemap] Saving the time of tilemap in prefab mode is a lot more than o...
Saving the time of tilemap in prefab mode is a lot more than older version of Unity Steps to Repro:1. Create a new or open attached ... Read more
System becomes slow when using a Particle System with a Material that ha...
When using a Particle System with a Material that has a Shader that uses a Custom Shader GUI it will end up in a state where every r... Read more
There is no possibility to download a Collab project more than once when...
How to reproduce:1. Open Unity Hub2. Download the project from the cloud3. Try to download it the second time Reproducible with: Uni... Read more
3D Template's default "Sample Scene" has "Auto Generate" lighting settin...
How to reproduce:1. Open attached project "LightMapTest.zip" (or create a new project with 3D template)2. Compare "Sample Scene" lig... Read more
[Improved Prefab] "Assertion failed" Exception is thrown on after revert...
"Assertion failed" Exception is thrown on after reverting changes in prefab Steps to repro: 1. Create a new Project2. Hierarchy >... Read more
[Game View] Low-resolution aspect ratio scale is set to 1x instead of 1.5x
Low-resolution aspect ratio scale is set to 1x instead of 1.5x due to this Game view does not fit into the Game window frame. Precon... Read more
Northstar Theme has thick button borders and scan lines in Collab Histor...
How to reproduce:1. Create new project2. Publish it to Collab3. Make some changes and publish them4. Open Collab History window5. Se... Read more
[Navigation] Reset functionality is not working for Off Mesh Link
Reset functionality is not working for Off Mesh Link Steps to Repro: 1. Create a new Project2. Hierarchy > right-click > GameO... Read more
Custom Package Preview window isn't redering when clicking on image files
How to reproduce:1. Create a new project2. Go to top menu -> Assets -> Import Package -> Custom Package...3. Open the attac... Read more
scripting_object_get_class crash while compiling when using [SerializeRe...
Steps to reproduce:1. Open User-supplied project ("2019.3_First.zip")2. Open Script "NewBehaviourScript" (Assets window)3. Comment o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes