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Internal error communicating with the shader compiler process when SV_Pr...
How to reproduce:1. Open attached "ShaderTest.zip" project2. Set Graphics API to OpenGLCore3. Select TestShader asset4. In the Inspe... Read more
[Shader] Editor gets blank on selecting "Use full Sampler precision by d...
-Editor gets blank on selecting "Use full Sampler precision by default" option in Shader precision model.-It also occurs on HDRP &am... Read more
[UI Toolkit] PropertyField can not have no label
It is not possible to tell a PropertyField that it should not have a label. Passing null into the label argument will not work as it... Read more
Unity Editor crashes when building a scene that has a Game Object with T...
How to reproduce:1. Open attached "case_1286422.zip" project2. Build Scenes/SampleScene scene Expected result: Build is completedAct... Read more
[XR] Fatal error!GetManagerFromContext: pointer to object of manager ‘(n...
How to reproduce:1. Open attached "EQUIS.zip" project Expected Result: The project opensActual Result: Error "Fatal error!GetManager... Read more
[HDRP][LightProbe] VFX doesn't work with Light Probe Proxy Volumes
Repro steps:1. Import the attached package and open the ReproScene2. Observe that the VFX is uniformly receiving the same light prob... Read more
[ProGrids] Two overlapping menus appear in the Scene view
How to reproduce:1. Create an empty project2. Install ProGrids package3. In the Scene view, expand and collapse the ProGrids dropdow... Read more
Non-development Apple silicon builds don't run
Workaround can be found on the forum: https://forum.unity.com/threads/unity-on-apple-silicon-and-big-sur-known-issues-and-workaround... Read more
Cinemachine does not update the current live camera when changing the pr...
How to reproduce:1. Open the attached "CinemachineRepro.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the ... Read more
[ShaderGraph] Dragging an individual property in the Blackboard doesn't ...
How to reproduce:1. Open the user's attached "ShaderGraphLargeAmountOfProperties.zip" project2. Double-click the "ShaderGraph_Proper... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes