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Vertices Deformation when exporting animations from 3ds/MAX
How to reproduce:1. Open the given Unity project2. Enter play mode3. Press left control button to crouch-- Pants seems to be deforme... Read more
[Shaders] Procedurally instanced surface shaders won't compile with erro...
Reproduction steps:1. Open the attached project.2. Play the 'Instancing' scene. Actual behavior:The shader will not compile with err... Read more
All open scenes are marked as dirty when editing scriptable object that ...
To reproduce:1. Open repro project2. Open 'Test' scene and drag to hierarchy 'New Scene'3. Select 'ScriptableObjectOwner' in 'Test' ... Read more
Tilemap not overlapping different tiles
How to reproduce:1. Open the attached project2. Open the "Tile Test" scene3. Check the overlapping between floor and wall tiles Actu... Read more
Icons for Scriptable Objects are not used if icons are placed in a subfo...
How to reproduce:1. Open the attached project2. Check the Scriptable Objects icons in the Project window Actual result: The icon is ... Read more
Freeze in Editor when Texture2DArray is loaded as Text
To reproduce:1. Open the attached project;2. Open "Start" scene;3. Enter Play mode. Expected result: Editor does not freeze when loa... Read more
Unity crashes when trying to save project from learn and one of its file...
Reproduction steps:1. Open project from Learn.2. Open any of its files with another program (script with VS or texture with Windows ... Read more
Scrollbar shows up out of position for a couple of seconds when it appea...
To reproduce: 1. Import the package attached by the tester (ScrollBarBug.zip)2. Open the "BugScene" scene3. Enter Play mode4. Expand... Read more
Crash when using prefab with Slider
How to reproduce:1. Open user attached "BugBorrame" project2. Drag prefab "PrefabBug" into Hierarchy window Actual result: Unity wil... Read more
Input.inputString is empty about every other frame while holding a key
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode3. Press and hold any key (for example "P"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used