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[Linear] Switching colorspace to Linear makes Project, Hierarchy, Inspec...
Steps to reproduce:1. Create a new project2. Switch to Linear colorspace3. Observe that editor skin goes between dark and light skin... Read more
Editor crashes on FillMeshFromEntities after importing big .skp file on ...
To reproduce:1. Open user's attached project ("AMEY Model Tests")2. In folder "Models", select asset "Wellingborough" and reimport i... Read more
[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest wi...
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around... Read more
[Editor] Error is not highlighted in visual studio when opened from unit...
Steps To Reproduce: 1. Create a project2. Import the attached script3. Wait for the error to appear in the console4. Double click on... Read more
Editor crashes on opening Cloth Constraints window
Editor crashes on editing Cloth Constraints.Steps t repro:1. Create a new project.2. Gameobject > Create Empty game object.3. Add... Read more
[Player] [Profiler] Profiler keeps connecting to the same player even if...
To reproduce:0) Have one computer for the editor and another for the player1) Create a new project2) Open Build Settings, switch to ... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
Collab wastes half a minute checking for changes on tiny project and loc...
Collab wastes half a minute checking for changes on tiny project and locks the editor completely while doing so. 100% reproduction r... Read more
The width of public Variable Labels in the Custom Inspector reset when E...
How to reproduce:1. Open the "SmartInspectorDemoScene" Scene in the attached "Smart-Inspector.zip" Project2. Open the Tools > Sma... Read more
LineRenderer gets drawn warped when max width is similar to distance bet...
How to reproduce:1. Open the attached "case_1154426-LineRendererBug" project2. Select "Line" in the Hierarchy3. Set the Max Width to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes