Search Issue Tracker
Not Reproducible
Votes
1
Found in
2019.3.0a2
Issue ID
1154476
Regression
Yes
[XR][Oculus] Screen renders black when CaptureScreenshot in UnityTest with Oculus
This issue is causing a sub set of the automated graphics tests to fail on Oculus unless I put in a special case wait to work around this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment