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A scene takes a very long time to load when it contains a script with a ...
How to reproduce: 1. Open user-submitted project (BlikAnimationLoading) 2. Open the 'SceneEmpty' scene 3. Open the 'SceneAnimations'... Read more
Animation Event throws a NullReferenceException but only on the Server side
To reproduce: 1. Open the user's attached project 2. Open the scene "Menu" and play it 3. Click "Start test room" 4. Observe the con... Read more
Crunch compression library crash "crnlib::crn_comp::quantize_images()" >...
Reproduction steps: 1. Open the attached project "CrunchCompressionTest.zip (9.6 MB)". Actual behavior: - Editor crashes. Reprodu... Read more
GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...
TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the ... Read more
User is not notified about insufficient disc space when downloading and ...
Reproduction steps: 1. Open Unity Hub or Unity Launcher 2. Select "Learn" tab 3. Select "Getting Started", "Tutorial Projects", or "... Read more
[CustomEditor] MissingReferenceExceptions are thrown when building a pla...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Select the "Cube" GameObject in the Hierarchy 4. File -> Build ... Read more
Particles are spawned in the incorrect position in Play mode when specif...
ParticleSystem has "Rotation" field in its ShapeModule. When specified rotation is not along only one axis (for example Shape is to ... Read more
[ShortcutManager] Alt + Shift + A shortcut does not toggle a gameobject'...
Alt+Shit+A is making the Assets menu appear rather than toggling a gameobject's active state. Regressed somewhere between 2018.3.0a... Read more
Unity appears to hang for large periods of time when opening large proje...
To reproduce: 1. Set up unity-cache-server (if you have already seted up the server go to step 2, if not, set it up first! ) 2. On M... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps: 1. Open the attached project. 2. Switch to an iOS platform. 3. Build and run it on an iOS device. Actual behavi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map