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Artifacts in Preview window when HDR option in the LWRP asset is enabled
How to reproduce:1. Open the attached "bug_repro.zip" project2. In the Project window, select "Location" prefab3. In the Preview win... Read more
[macOS] Unity crashes when running VideoPlayer tests with -nographics co...
How to reproduce:1. Download the attached project "TestingVideo.zip" and extract it2. Open the Terminal and change the directory to ... Read more
Crash on TextRenderingPrivate::GetFormatString when using specific string
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play4. Press "Click to get deck list" but... Read more
Sprites break Tile Palette when they are imported/created after installi...
How to reproduce:1. Open the attached project (case_1149894_TilePaletteTest)2. Go to Window -> Package Manager and install 2D Ani... Read more
Timeline Animation Track throws warning about registering localEulerAngl...
Steps to repro:1. Create a new project2. Create a UI -> Panel3. Open Sequencing -> Timeline window4. Select Canvas GameObject ... Read more
[LWRP][HDRP] Unlit shader graph materials on UI objects rendered all bla...
To reproduce:1. Open users attached project "Specular iOS test.zip"2. Open "SampleScene.unity" scene3. Observe the Game window Expec... Read more
Error when stopping Play Mode and setting parent of a transform to null ...
How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Exit Play Mode... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
TypeLoadException errors due to recursive type definition when .Net 4.x ...
Steps to reproduce:1. Open the attached project2. Select SubClass.cs script in Scripts->Assembly23. Look in Console window Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets