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[Terrain] When Painting trees and selecting a tree with a LOD group a wa...
Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more
[WebGL] "Not implemented: Class::FromIl2CppType" error is thrown and a c...
How to reproduce:1. Open the attached project2. Make a WebGL build3. Host the WebGL build4. Open the built WebGL Player in a browser... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more
Instanced Prefab gets a Component added when entering the Play Mode afte...
How to reproduce:1. Open the attached "1284595_Repro" project2. Open the Scene "SampleScene"3. Open the "Comp" Script (found in the ... Read more
[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps:1. Open attached project "TaskbarTest.zip" and scene "SampleScene"2. In Hierarchy window, select "Test" GameObjec... Read more
"Couldn't create asset file" error is thrown when Extracting Materials i...
Reproduction steps:1. Open user attached project "BugReport-FBX.zip"2. In Project Window, select Packages > GHA Site Data > Si... Read more
[Input System] Assertation error appears when adding Action to the disab...
How to reproduce:1. Open attached "Input.zip" project and SampleScene scene2. Enter the Play mode3. Observe the error in the Console... Read more
[IL2CPP] System.InvalidOperationException: Stack empty error is thrown w...
Reproduction steps:1. Download and extract the attached archive "il2cpp-test.7z"2. Edit paths in "test.cmd.sh" to point to correct d... Read more
[UDP] Tooltip is missing for all properties in the Unity Distribution Po...
Tooltips are missing for the following properties in the Unity Distribution Portal from Services Settings window- Pull, Push, Game I... Read more
[HDRP] Unable to Create or Load HDRPAsset on clicking Fix All button in ...
When Scriptable Render Pipeline is set to None in the Graphics Settings, Unable to "Create One" or "Load One" HDRenderPipelineAsset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”