Search Issue Tracker
Fixed in 1.1.0-pre.5
Votes
1
Found in [Package]
2020.2.0b8
Issue ID
1288335
Regression
Yes
[Input System] Assertation error appears when adding Action to the disabled Action map at runtime
How to reproduce:
1. Open attached "Input.zip" project and SampleScene scene
2. Enter the Play mode
3. Observe the error in the Console window
Expected result: No errors appear
Actual result: Error appears in the Console window
Reproducible with: 1.0.0-preview.7 - 1.1.0-preview.2(2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a5)
Not reproducible with: 1.0.0-preview - 1.0.0-preview.6(2019.4.14f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a5)
Could not test with: 2018.4.29f1(errors when downgrading)
Note:
1. Workaround: disable controls instead of Action map
2. The error that appears in the Console window:
"Action count in old and new state must be the same"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 1.1.0-pre.5):
The fix for this case is that we show an error with a better explanation