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Unity editor crashes when clicking on prefab's "Overrides" dropdown afte...
How to reproduce:1. Open user's attached project2. Select "PlayButton" prefab instance inside the Hierarchy (Canvas -> MainMenu -... Read more
OnPointerClick from IPointerClickHandler does not work when a parent Gam...
Reproduction steps:1. Open the attached Project from "case_1148450-RemoveMe.zip"2. Open and Play "SampleScene"3. Click on the White ... Read more
[GPU PLM] Crash in PVRJobCompositeLightmap after falling back to CPU PLM...
Steps to repro: 1. Download the repro project: https://drive.google.com/open?id=157bdSI17Wvl53vaTGf_cIbLNwT0yFKQi2. Open 't1BugTerra... Read more
[LWRP] [Android] Lighweight scene is noticeably darker when building app...
To reproduce:1. Open attached project "test2.zip" (or any project with LWRP set up)2. Make sure GLES3 is selected as main graphics A... Read more
Cant reference Test Assembly Definition when it is located inside a Loca...
Reproduction steps:1. Open the attached Project inside of "BugHuntingTestAssemblies.zip" Expected result: Project compiles without a... Read more
[Memory Profiler] Performance issue on "Crawling GC handles" when loadin...
Reproduction steps: 1. Open "1146248.zip" project2. Open Memory Profiler3. Import "SpiderBattle.snap"4. Open "SpiderBattle.snap"5. N... Read more
Memory leak while closing Unity
Reproduction steps: 1. Open and Close Unity Expected Result: Unity Closes without any memory leaks Reproduced with: 2018.3.12f1 Read more
Light on a GameObject that has a Reflection from a Terrain is Baked vice...
Steps to reproduce:1. Open the attached project "Case_1143778"2. Navigate to Project -> Assets -> Scenes and open "SampleScene... Read more
Instancing material made by using the Shadergraph causes Instancing Prop...
To reproduce:1. Open the user's attached project2. Open and play the Sample Scene Expected: 4 Different color spheres are drawnActua... Read more
Dragging is not functional and NullReferenceException errors are thrown ...
To reproduce:1. Open any project2. Go toBuild Settings > Player Settings > Other settings (any alternative element list will d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject