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[Editor] "MissingReferenceException" error thrown after clicking browse ...
"MissingReferenceException" error thrown after clicking browse button of Preset slot in Preset Manager. Steps to Reproduce: 1. Open... Read more
Editor crashes in ShaderPropertySheet::UpdateTextureInfo if logo's impor...
To reproduce: 1. Open the attached project (Blockead's Adventure.zip 2. In the Player Settings, add Assets/misc/icon asset as a log... Read more
[Android] Google Play Video Recording freezes the application when unloc...
To reproduce: 1. Open user's attached project 2. Build for Android (make sure Google Play Games Account is set up) 3. When in app, c... Read more
[Windows] Using the shortcut for "Frame Selected" acts like "Lock View t...
Repro steps: 1. Create a new project 2. Create a Cube in the Hierarchy 3. Position the cursor in the Scene View 4. Press F on the ke... Read more
"AssetPostProcessor" doesn't have a callback to change the names of the ...
Reproduction steps: 1. Open "RenameTransformsAvatarBug.zip" project 2. Click on "h_characterAvatar" 3. "Configure Avatar" Expected... Read more
[Windows] Caching.ClearCachedVersion() and Caching.ClearAllCachedVersion...
To reproduce: 1. Download attached project "CachingBug.zip" and open in Unity 2. Open "Main" scene 3. Open "CacheDemo01" script, co... Read more
Camera in the Scene View changes its position slightly when rapidly zoom...
Repro steps: 1. Open attached project 2. Select the Hand Tool in the Toolbar 3. Position the cursor at the top of the Scene View 4. ... Read more
[macOS] Double tapping F to "Lock View to Selected" moves the Camera whe...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Move the mouse to the Scene View and select the Cube 4. Tap F o... Read more
Can't change Particle System properties through scripts
Reproduction steps: 1. Open "MinimalRepro" project 2. Open "MapEditor" scene 3. Enter Play Mode 4. Select "Precipitation Particle S... Read more
Using "using static" in a namespace MonoBehaviour type will break the pa...
To reproduce: 1. Download attached project "UsingStaticMonoBehaviourRepro.zip" and open in Unity 2. Inspect "MonoBehaviourWithUsing... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object