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[XR][Vulkan][Quest] App crashes on launch
Repro steps:1. Create a new project2. Switch build target to Android and add XRSDK3. Switch Graphics API to Vulkan4. Build and Run o... Read more
NavMesh.CalculatePath doesn't work when Agents height is low
Steps to reproduce:1. Open the user's attached project "MysteryGit.zip"2. Enter Play mode3. In Hierarchy window Game->Navmesh->... Read more
ISystemStateComponentData not present after instantiating from a prefab ...
Reproduction steps:1. Open attached project "SystemStateComponentRepro.zip" and scene "SampleScene"2. Enter Play Mode3. In Entity De... Read more
[UIElements] EditorGUIUtility.currentWidth returns 0 when using it in a ...
How to reproduce:1. Open the user's attached "UnityBugUIToolkitInspectorWidth.zip" project2. Open the "SampleScene" Scene3. Select "... Read more
Prefabs with enum elements in a container don't deallocate memory and co...
How to reproduce:1. Open the attached project("serRepro.zip")2. Open the "MyEnum.cs" script3. Change base from int to byte4. Assets ... Read more
DateTimeOffset.Now has incorrect offset in Central European Time during ...
How to reproduce:1. Open the attached "IncorrectLocalOffsetExample.zip" Project.2. Build the Project on Android3. In the device go t... Read more
Error assigning 3D texture to 2D texture property '_MainTex' when using ...
How to reproduce:1. Open user-submitted project (TextureImporterIssues.zip)2. Create a new Cube GameObject3. Assign the Cube the mat... Read more
[Android][Windows] Getting "Unable to install additional SDK" when Java ...
To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more
Overriding icons won't work when overriding icons that have a space symb...
How to reproduce:1. Open the user's attached "retheming" project2. Open the Assets folder in the Project Window3. Observe the Projec... Read more
[Mobile] Crash on GenerateShapesHash(Unity.Collections.NativeArray`1<Uni...
How to reproduce:1. Open "botr.zip"2. In Build Settings select "Scenes/Game"3. Build and run for Android Reproducible with: 0.16.0-p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size