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[macOS] Editor crash after pressing Enter to save tag or component
Editor crash after saving a new tag (by pressing Enter) in the Tags and Layers window Mac only Repro steps: 1) New or existing pro... Read more
Cannot attach custom Playable Asset to the track in Timeline when using ...
How to reproduce: 1. Download and open attached "PlayableAsset" project 2. Open Timeline window and select "Timeline.playable" playa... Read more
[iOS] App crashes at lettergameoptimized`::WillDestroyGameObject() at Ga...
To reproduce: 1. Open attached project "case_1069270-letter-game 2.zip" 2. Build for iOS 3. Deploy the built project to an iOS devic... Read more
Plugin entry point name collisions on iOS
Because iOS uses statically linked libraries, multiple plugins may use the same entry function, typically UnityPluginLoad. This is r... Read more
Unity crashes when opening a project with two identical scenes, one of t...
How to reproduce: 1. Download the user's attached project (Network Test.zip) 2. Extract the project and launch it Expected results:... Read more
[MacOS] Crash on project load when custom mono envs are exported via lau...
How to reproduce: 1. Open a terminal 2. Write into terminal "launchctl setenv MONO_DEBUG disable_omit_f" 3. Open Unity 4. Create a n... Read more
[Android] Empty Project crashes on Samsung Galaxy S3 device
How to reproduce: 1. Create a new project or open the attached one 2. Switch platform to Android 3. Build and run project on device ... Read more
Flickering Noise Particles with OpenGLES2 on some Android devices
To reproduce: 1. Open [Particles]FTP project from Collab (smaller version of project in progress); 2. Open "08_NoiseModule" scene; 3... Read more
Bloom takes no effect on Particles with Standard Surface shader on Mobile
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter Play mode, check particles; 4. Build and run on mobile devic... Read more
Help/Documentation Button of C# Script Does not Send you to the HelpURLA...
To reproduce: 1. Open attached project 2. Select ExampleScript in project window 3. Click on Help/Documentation button Actual: Mon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object