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Shader variants in the ShaderVariantCollection contain keywords from unr...
Reproduction steps: 1. Create a URP or HDRP project 2. Create a Cube GameObject 3. Clear Shader Cache (Edit -> Project Settings... -... Read more
[EditorTools] Editor Tools doesn't work when 'Component Editor Tools pan...
How to reproduce it: 1. Open an attached project '1282859.zip' 2. Load 'Scene' scene from 'Assets' folder 3. Select 'Capsule' GameOb... Read more
Reflection Probe previews render reflections in solid grey when the Proj...
How to reproduce: 1. Open the attached project named "Case_1280459" 2. Open the "BeautifulDiorama" Scene 3. Select the Reflection Pr... Read more
The array is not revertable to the Prefab's default array when it is reo...
How to reproduce it: 1. Open user's attached project 2. In the Hierarchy view click on the 'Prefab' Prefab 3. In the Inspector view ... Read more
[URP][2D Lost Crypt project] Compilation issue when both input system ar...
URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps: 1. Open Lost Crypt Project(Asset Stor... Read more
[Scene Management] Argument exception is thrown When double-clicking on ...
Double Clicking on the DontDestroyOnLoad scene while the Editor is in Play mode causes ArgumentNullException to appear in the consol... Read more
Importing FBX files fails with paths longer than 260 characters
Reproduction steps: 1) Open the user-supplied project 2) Navigate to the industrialmanufacturingdecoration00_000 folder 3) Try reimp... Read more
When editing multiple Particle Systems at the same time, the properties ...
Reproduction steps: 1. Open user's attached project "ImportBug.zip" 2. Open the "SampleScene" 3. In the Hierarchy window select mul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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