Search Issue Tracker

0
votes
Won't Fix

Debugging while Async method is running randomly causes the debugger to ...

CodeEditors

-

May 09, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "case_662397-asyncCrashRepro.zip" and scene "AsyncRepro"2. Open Visual Studio and attach t... Read more

1
votes
Won't Fix

Lighting window Skybox Material field is not updated immediately after d...

Shadows/Lights

-

May 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a2

How to reproduce:1. Open attached project2. Open Lighting window3. Drag a SkyBox asset into the scene window (notice how the Skybox ... Read more

0
votes
Fixed

Assembly Definition breaks Inspector without the ability to fix it manua...

Scripting

-

May 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open any project2. Create Assembly Definition3. Delete its name and apply4. Inspector will break and you'll get ... Read more

0
votes
Fixed

Exiting the Update method with debugger after async/await Task.Run(metho...

CodeEditors

-

May 09, 2019

-

Version/s: 2018.3.0b2, 2019.1.1f1

How to reproduce:1. Open attached project "AsyncCrashReproProject.zip" and scene "AsyncRepro"2. Open Visual Studio and attach the Un... Read more

0
votes
Not Reproducible

Inconsistent Terrain Tree rotation when LOD Group is not present in the ...

Terrain

-

Apr 26, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a11, 2019.3.0a1

Reproduction steps:1. Open the attached project named "Case_1149511"2. Select the Terrain gameObject and the Cube1 Tree3. Paint the ... Read more

0
votes
Fixed

[AMD only] Editor crashes on GfxDeviceD3D11Base::DrawBuffersBatchMode wh...

HD RP

-

May 09, 2019

-

Version/s: 2019.1.2f1

Very likely to be related to HDRP package configuration in this specific project, as downgrading from 5.13 to 5.10, and upgrading ag... Read more

0
votes
Fixed

[Asset] Creating a new LWRP pipeline asset throws a null ref exception

Package: Scriptable Render Pipeline Lightweight

-

May 10, 2019

-

Version/s: 5.14

Repro steps:1. Pull latest 5.15 SRP packages2. Create a new LWRP pipeline asset (right click in Project - Create - Rendering - Light... Read more

0
votes
Fixed

Asset bundles which include VideoClip have different CRC values when bui...

Video

-

May 07, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1152507-CRC_2019_2.zip")2. Build asset bundles (Toolbar -> Bundles -> Bui... Read more

0
votes
Fixed

TextureArrays are slow to view in inspector, and also crash if Crunch te...

Graphics - General

-

May 09, 2019

-

Version/s: 2019.2.0a12, 2019.2.0a14, 2019.3.0a1

How to reproduce:1. Open the user-submitted project ("BugReports.zip")2. Open the "textureArrayBugs" scene and in the Hierarchy Wind... Read more

5
votes
Fixed

Video Player on Windows and Android start playing videos 1 or 2 frames late

Video

-

May 02, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open the user's attached project2. Play on Windows Editor or on any Android device3. Use the Game's UI to select the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.