Search Issue Tracker
Fixed in 2020.2.X
Votes
5
Found in
2018.4.0f1
2019.1.0a1
2019.1.0f2
2019.2.0a1
2019.3.0a1
Issue ID
1151185
Regression
No
Video Player on Windows and Android start playing videos 1 or 2 frames late
To reproduce:
1. Open the user's attached project
2. Play on Windows Editor or on any Android device
3. Use the Game's UI to select the "MZ 108" video and Download it
4. Click "Prepare Video"
5. Click the ">" button to advance the video by one frame
Expected result: The video starts in the first frame
Actual result: The video starts after 1 or 2 empty frames
Reproduced with: 2017.4.26f1, 2018.4.0f1, 2019.1.1f1, 2019.2.0b1, 2019.3.0a2
Mac, iOS does not reproduce the issue. The video starts in the first frame.
Comments (2)
-
tossrock
Jul 06, 2020 04:39
This issue continues to plague me, and makes using looping video almost unusable. Please, please fix this.
-
unity_aJqj5LLUZWOU2g
Jul 26, 2019 06:55
same
repro with iPhoneX, but not repro other iPhone.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Resolution Note (fix version 2020.2):
Fixed in 2020.3.27f1