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[iOS] App crashes at lettergameoptimized`::WillDestroyGameObject() at Ga...
To reproduce: 1. Open attached project "case_1069270-letter-game 2.zip" 2. Build for iOS 3. Deploy the built project to an iOS devic... Read more
Plugin entry point name collisions on iOS
Because iOS uses statically linked libraries, multiple plugins may use the same entry function, typically UnityPluginLoad. This is r... Read more
Unity crashes when opening a project with two identical scenes, one of t...
How to reproduce: 1. Download the user's attached project (Network Test.zip) 2. Extract the project and launch it Expected results:... Read more
[MacOS] Crash on project load when custom mono envs are exported via lau...
How to reproduce: 1. Open a terminal 2. Write into terminal "launchctl setenv MONO_DEBUG disable_omit_f" 3. Open Unity 4. Create a n... Read more
[Android] Empty Project crashes on Samsung Galaxy S3 device
How to reproduce: 1. Create a new project or open the attached one 2. Switch platform to Android 3. Build and run project on device ... Read more
Flickering Noise Particles with OpenGLES2 on some Android devices
To reproduce: 1. Open [Particles]FTP project from Collab (smaller version of project in progress); 2. Open "08_NoiseModule" scene; 3... Read more
Bloom takes no effect on Particles with Standard Surface shader on Mobile
To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Enter Play mode, check particles; 4. Build and run on mobile devic... Read more
Help/Documentation Button of C# Script Does not Send you to the HelpURLA...
To reproduce: 1. Open attached project 2. Select ExampleScript in project window 3. Click on Help/Documentation button Actual: Mon... Read more
Terrain collider doesn't properly detect the collision with the Capsule ...
To reproduce: 1. Open the attached project (Link in the edit) 2. Enter Play mode 3. Observe how capsules behave when they collide w... Read more
CGinc files are not imported properly
To reproduce: 1. In a new project, add a.cginc file to the Assets folder 2. Observe that the file is not imported as .cginc file E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph