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6
votes
Won't Fix

[iOS] Audio files are not played when using CallKit

iOS

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Sep 10, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b1

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. In the Menu bar, press "File" > "Build Settings..... Read more

8
votes
Fixed

sRGB format is not supported with the 'Gamma' Color Space when the Main ...

Texture

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Oct 13, 2020

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Version/s: 2019.1.0b2, 2020.1.8f1, 2021.1

How to reproduce it: 1. Create a new 3D project 2. In the Hierarchy view select the 'Main Camera' 3. Go to the Inspector view > Came... Read more

0
votes
Fixed

"Unknown platform passed to AudioImporter" error is thrown when selectin...

Audio

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Sep 23, 2020

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Version/s: 2019.4.9f1, 2019.4.10f1, 2020.2

Reproduction steps: 1. Download UWP build support 2. Download and open the attached project "1279810.zip" 3. Select the audio file i... Read more

0
votes
Fixed

OnAssignMaterialModel PostProcessor is called only once when Reimporting...

Asset - Importers

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Sep 28, 2020

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Version/s: 2019.4, 2020.1.5f1, 2021.1

Reproduction steps: 1. Open the attached project "OnAssignMaterialModelBugReport.zip" 2. In the Project window under "Assets/Datas" ... Read more

0
votes
Fixed

[UI Toolkit] Event is triggered on the wrong element after calling StopP...

Package: UI Toolkit

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Oct 06, 2020

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Version/s: 1.0.0-preview.9

How to reproduce: 1. Open the attached '1283061.zip' project 2. Open 'SampleScene' and enter the Play mode 3. In the Game view selec... Read more

0
votes
Fixed

[TMP] "Global Offsets & Scale" input field is overlap with its title und...

Package: TextMeshPro

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Oct 14, 2020

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Version/s: 3.0.1, 3.0.0

"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is creat... Read more

0
votes
Fixed

The Gradient window closes on the 2nd click on the Gradient field

UI Toolkit

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Oct 14, 2020

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Version/s: 2020.1.0a22, 2020.2, 2020.2.0b6, 2021.1

How to reproduce it: 1. Open attached project '1285035.zip' 2. Load 'Scene' scene from 'Assets' folder 3. Click on 'GameObject' Game... Read more

0
votes
Fixed

[DXR] Editor crashes with GfxDeviceD3D12Base::DrawBuffersCommon when Ray...

Package: Scriptable Render Pipeline HD

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Oct 05, 2020

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Version/s: 10.1.0

How to reproduce: 1. Open the attached project named "Case_1282705" 2. Open the New Scene located in 01_MOSA_Assets\01_Scenes 3. Sel... Read more

0
votes
Fixed

[DeviceSimulator][CustomDevice] Device overlay is shaped incorrectly whe...

Mobile

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Oct 14, 2020

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Version/s: 2020.2, 2020.2.0b7, 2021.1

How to reproduce: 1. Open the attached project 2. Go to Preferences -> Device Simulator and set path to opened projects Assets/devic... Read more

0
votes
Fixed

[ProBuilder] Unable to select "Selection Tool" in the Scene View when Pr...

Package: Probuilder

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Oct 14, 2020

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Version/s: 4.4.0, 4.3.1, 4.0.2

Object, Vertex, Edge, Face Selection Tool is not selected in the Scene View on maximizing and minimizing the ProBuilder window, Refe... Read more

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