Search Issue Tracker
Fixed in 1.5.2, 2.1.2, 3.0.2
Votes
0
Found in [Package]
3.0.1, 3.0.0
Issue ID
1285022
Regression
Yes
[TMP] "Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" on creating TMP Sprite Asset
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is created, refer to the attached screenshot.
Steps to repro:
1. Create a new project
2. Window > Package Manager > TextMeshPro > Install
3. Import Sprite into Project window
4. Sprite > right-click > Create > TextMeshPro > Spite Asset
5. Select Sprite Asset in the Project window
6. Inspector > Sprite Glyph Table > Global Offsets & Scale
Actual Result:
Input field overlap with title under the "Sprite Glyph Table"
Expected Result:
Input field doesn't overlap with its title
Reproducible with:
2021.1.0a1,2020.2.0b8,2020.2.0a1 with Package Version 3.0.1, 3.0.0
Not reproducible with:
2020.2.0a1 with Package Version Preview 14-3.0.0
Environment:
Windows 10 & macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment