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[Reflect] Unity Reflect Viewer and Dashboard window does not have minimu...
Unity Reflect Viewer and Dashboard window does not have minimum size and width. Refer the attached video Steps to reproduce:1) Open ... Read more
Collaborate version that comes with the new project template is not the ...
Repro:- start a new project with 2020.1.1f1, any template- open Package Manager- notice that the Collaborate package needs an update... Read more
The version of Test Runner that comes with the New Project Templates is ...
Repro steps:- start a new project with Unity 2020.1.1f1- open Project manager- notice that Test Runner Package needs an update Expec... Read more
[Scene View] Y Scale Gizmoz is not working in Y-Axis direction with "Mov...
When Y Scale gizmos is dragged in Y-axis of a game object with "Move Rotate Or Scale" tool then it moves in Y-axis instead of scalin... Read more
[Input System] List of devices is not displayed and the Listen button do...
How to reproduce:1. Open user-submitted project (Project.zip)2. Open the 'new input action' asset3. Make sure that "All Control Sche... Read more
Serialization errors when building Windows Standalone Player that uses a...
Repro Steps:- start new project- install Alembic package- drag and drop the "uploads_files_2071884_Leather chair.abc" file in to the... Read more
[DX12] Scene using ray tracing shaders and Alembic mesh crashes when ope...
Scene using ray tracing shaders and Alembic mesh crashes when opening it Read more
"Cannot connect to local package manager server" error is thrown when us...
Reproduction steps:1. Open "File Explorer"2. Go to "C:\Users\<username>\AppData\Local\Unity"3. Delete "cache" folder4. Open at... Read more
Editor does not inform the user that a project is located in an unsuppor...
Reproduction steps:1. Create a new project in an unsupported file system (e.g. exFAT, FAT32) Expected result: an error or warning me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled