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0
votes
Fixed

Non deterministic animation data loading from assetsbundle composed of m...

Addressable Assets

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Sep 29, 2020

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Version/s: 2019.4, 2019.4.7f1, 2021.1

Reproduction steps: 1. Open attached project "AssetBundle.zip" and scene "testScene" 2. In Project window, open Assets/NewBehaviorSc... Read more

0
votes
Postponed

Fill Rect image disappears after manually changing Slider's Fill Rect si...

uGUI

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Oct 02, 2020

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Version/s: 2018.4, 2020.2.0b2, 2021.1

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' ('Scenes' > 'SampleScene') 3. In the Hierarchy window do... Read more

0
votes
By Design

[WebGL][URP] MSAA is not applied when in Build

Package: Scriptable Render Pipeline Universal

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Oct 06, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene" 2. Open the Game View Window 3. Zo... Read more

0
votes
Fixed

[Quick Search] Assets are added continuously on Checking 'Show Package I...

Quick Search

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

When 'Show Package Indexes' Checkbox Are Checked multiple times then Assets are added continuously in Search Index Manager window S... Read more

0
votes
Fixed

[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...

Quick Search

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Oct 12, 2020

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Version/s: 2020.2.0b7, 2021.1

When Assets are added multiple times until the scrollbar is appeared then on using Add(+) & Remove(-) Buttons they don't show intend... Read more

1
votes
Fixed

[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...

Mobile

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Aug 07, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.1.0a5, 2020.2, 2021.1

How to reproduce: 1. Create a new project 2. Enable Project Settings -> Player -> Optimized Frame Pacing 3. Build and run on Androi... Read more

0
votes
Won't Fix

"Enable Full StackTraces" does not provide more details when encounterin...

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Sep 04, 2020

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Version/s: 2019.1.0a12, 2020.1.2f1, 2021.1

Reproduction steps: 1. Create an empty project 2. Enable Full StackTraces 3. Import the attached "DisposeTest.cs" Script and attach ... Read more

0
votes
Fixed

Errors when modifying the value of the 'Scripting Define Symbols' field ...

Scripting

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Sep 09, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.1

How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Project Settings' > 'Player' 3. Expand 'Other Settings' 4.... Read more

0
votes
Fixed

Unapplied Import settings window appears when deselecting multiple selec...

Asset - Importers

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Sep 24, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.1

How to reproduce: 1. Open user's attached "BugTest" project 2. In the Project window select both "TetrahedronConvertUnitsOff" and "T... Read more

0
votes
Fixed

[Editor] Play Button clickable area is offset when "Grid Snapping" is on...

Scene/Game View

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Oct 07, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b5

Reproduction steps: 1. Open the user's attached project "FocusBug.zip" 2. In the Gizmo handle menu Set "Tool Handle Rotation" to Glo... Read more

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