Search Issue Tracker

By Design

Votes

0

Found in [Package]

10.0.0-preview.26

Issue ID

1283125

Regression

No

[WebGL][URP] MSAA is not applied when in Build

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene"
2. Open the Game View Window
3. Zoom into the Cubes
4. Observe their edges
5. Make a WebGL build
6. Host the built WebGL Player
7. Open the Player in a browser
8. Observe the Cubes edges

Expected result: MSAA is applied and the Cubes edges are not jagged
Actual result: MSAA is not applied ant the Cubes edges are jagged

Reproducible with: 7.3.1, 7.5.1 (2019.4.12f1), 9.0.0-preview.55 (2020.1.9f1), 10.0.0-preview.26 (2020.2.0b7, 2021.1.0a1)
Couldn't test with: 2018.4.28f1 (Universal RP Package is not available)

  1. Resolution Note:

    WebGL 1.0 does not support MSAA render targets, only available in WebGL 2.0

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.