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1
votes
Fixed

[Android] Application crash on signal 11 (SIGSEGV) after changing VR mod...

Android

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Jan 10, 2017

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Version/s: 5.6.0b3

Steps to reproduce: 1) Download attached project 'Unity560test.zip' and open in Unity 2) Build and run project on a device 3) After ... Read more

2
votes
Fixed

[iOS] Setting Logging to 'Full' in PlayerSettings results in 'Stacktrace...

iOS

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Jan 10, 2017

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Version/s: 5.4.2f2

If the Logging option is set to Full, 'Stacktrace is not supported on this platform.' error messages are displayed when printing ass... Read more

0
votes
Won't Fix

Scene grid disappears when Canvas Render mode is set to Screen Space - C...

Scene/Game View

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Download attached project and open it; 2. Add (UI) Image to hierarchy window; 3. Set Canvas Render mode to Screen ... Read more

1
votes
Duplicate

[Android] Since 5.6.0b3 UnityPlayer does not allow child views to be vis...

Mobile

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Jan 11, 2017

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Version/s: 5.6.0b3

How to reproduce: 1. Open user provided project 2. Build for android device 3. Press 'Add Android View' 3a. Press in the top left co... Read more

0
votes
Won't Fix

Scene disappears when renaming it in the save dialogue box

Scene Management

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Jan 11, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Create a new scene 3. Try to save the new scene 4. Dialog... Read more

4
votes
Fixed

[Android] [GearVR] Application crashes with signal 11 (SIGSEGV) when ret...

Android

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Jan 09, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project ' CustomPlayerActivity.zip' and open in Unity 2) Create .osig file for testing dev... Read more

4
votes
Not Reproducible

After changing the canvas active state, the canvases do not display corr...

uGUI

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Jan 11, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Observe the Sort Order of the gameobjects "Canvas" a... Read more

0
votes
Duplicate

Configurable Joint High/Low X Angular Limits are interpreted on inverse ...

Physics

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Jan 09, 2017

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Version/s: 5.5.0p3

Steps to reproduce: 1. Open the project 2. Enter Play mode 3. Open "GameObject" in Hierarchy window -> Configurable Joint component ... Read more

0
votes
Fixed

Lightmap index and scaleoffset will be reset in playmode

Shadows/Lights

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Jul 23, 2015

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Version/s: 5.1.1f1

Correct reproduction steps shared below. In Unity 5.3, lightmapping behaviour has changed and only baking the scene is not enough. A... Read more

0
votes
Fixed

[Transparency] Face orientation is not evaluated when baking a one-sided...

Shaders

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Dec 21, 2016

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Version/s: 5.6.0b2

Face orientation is not taken into account when baking a one-sided geometry with a transparent texture. Shadows are always baked ont... Read more

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