Search Issue Tracker
Poor Internet Access to Analytics from China
Ping tested 3 domains across 3 major ISPs in china. Read more
If the draw call before a DrawMeshInstanced call has a negative scale, t...
Reproduction steps:1. Open project attached (Repro project.zip).2. Disable "Sphere (1)". Expected result: Floating cubes will remain... Read more
[iOS][Google VR] InputTracker.GetLocalRotationMagic in Window Mode gives...
Reproduction Steps:1. Open "Google VR Rotation Error"2. Build for iOS3. Hold the device in portrait orientation4. Select the top but... Read more
Normal map thumbnail is rendered incorrectly
Textures imported from package don't show the right thumbnail in project viewRegression in 2017.1+ 1. What happenedImporting texture... Read more
3 Particles with mesh Render Mode and the same material are rendered wit...
Steps to reproduce: 1) Download attached project '561f1.zip' and open in Unity2) Open scene 'ParticleBatchIssue' and press Play3) En... Read more
System.Net.Http library is missing in .NET 4.6 backend
Steps to reproduce:1. Open the attached project (netHTML.zip)2. Make sure that .NET 4.6 backend is selected3. Observe the error in t... Read more
Sprite packer leaves huge gaps between sprites in first pages
To reproduce: 1. Open report project( link in edit)2. Pack sprite atlas3. Compare pages Expected vs actual: pages 1-5 have huge gaps... Read more
[MacOS] Installer doesn't warn about/close open Unity Editor while updat...
Repro steps: 1. Open Unity Editor and Create a new project (e.x. Unity 5.6.2p3)2. Download newest Unity version (e.x. 2017.1.0f3)3. ... Read more
Invalid AABB aabb in NavMesh.SamplePosition
To reproduce:1. Open attached project;2. Open "ImportScene";3. Enter Play Mode;4. Press the top region of the HTC Vive controller th... Read more
Killing application during permission request message results in crash w...
Reproduction steps:1) Create a new project2) Set write permission to External (SDcard)3) Build and run application on an Android dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message