Search Issue Tracker
Fixed in 2017.3.0f3
Votes
0
Found in
2017.1.0f1
Issue ID
924614
Regression
Yes
Normal map thumbnail is rendered incorrectly
Textures imported from package don't show the right thumbnail in project view
Regression in 2017.1+
1. What happened
Importing textures from and external package don't have the right thumbnail in project view
2. How we can reproduce it using the example you attached
- Load the attached project
- The content reflects the results of importing the fbx model in the project (Materials and .fbm folder created and populated)
- Browse to the .fbm folder and look at the thumbnail for Normal maps. (all the textures thumbnail are correct matching what appears in preview windows)
- Delete the .fbm folder
- Browse to the ExportPackage folder and double click on the mike_textures package. (this package has been created right from the current project by only selecting the textures to be part of the package)
- From the import package dialog, check all the items and click import
- Browse to the .fbm folder again and see the thumbnail of the normal maps, they use a thumbnail from another texture, the preview window display is correct though
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
Add comment