Search Issue Tracker
By Design
Votes
0
Found in
5.6.2p2
Issue ID
933304
Regression
No
Invalid AABB aabb in NavMesh.SamplePosition
To reproduce:
1. Open attached project;
2. Open "ImportScene";
3. Enter Play Mode;
4. Press the top region of the HTC Vive controller thumbpad.
Expected result: No errors are thrown in NavMesh.SamplePosition
Actual result: Errors "Invalid AABB aabb" and "Invalid AABB result" are thrown in the Console.
Note: if you comment out Debug.Log(Application.buildGUID) in the Assets > Scripts > Log Manager.cs:44 and Mesh.RecalculateTangents() in Assets > Scripts > ColorModder.cs:236, there will be no error thrown.
Reproduced on versions: 5.6.2p2, 5.6.3p3, 2017.1.1p2, 2017.2.0b11, 2017.3.0a7.
By design: the code works as expected. A bad value is passed from user code.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect ScrollToItem behavior when called on a deattached ListView
- Zooming in/out in Scene View window on the display the zoom takes place in does not work
- Changing Game View resolution when there are 2 Game View Windows on 2 different displays makes the view stretched
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
rugiw
Mar 05, 2020 06:33
Sometimes there are problems regarding making of the projects due to invalid errors. To remove all those just utilize https://essay-writing-services.reviews/essayshark-com-review/ this link and you will surely get the good result for solving it.