Search Issue Tracker
By Design
Votes
0
Found in
5.6.2p2
Issue ID
933304
Regression
No
Invalid AABB aabb in NavMesh.SamplePosition
To reproduce:
1. Open attached project;
2. Open "ImportScene";
3. Enter Play Mode;
4. Press the top region of the HTC Vive controller thumbpad.
Expected result: No errors are thrown in NavMesh.SamplePosition
Actual result: Errors "Invalid AABB aabb" and "Invalid AABB result" are thrown in the Console.
Note: if you comment out Debug.Log(Application.buildGUID) in the Assets > Scripts > Log Manager.cs:44 and Mesh.RecalculateTangents() in Assets > Scripts > ColorModder.cs:236, there will be no error thrown.
Reproduced on versions: 5.6.2p2, 5.6.3p3, 2017.1.1p2, 2017.2.0b11, 2017.3.0a7.
By design: the code works as expected. A bad value is passed from user code.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment