Search Issue Tracker
Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...
Repro steps:1. Drop attached Prefab into any project.2. Instantiate Prefab and observe root HomeMenuPage.3. Open Prefab in Prefab Mo... Read more
[AI Planner] Floating Plan Visualizer window causes the Editor to be slo...
How to reproduce:1. Create a new Unity project2. Import the 'AI Planner' package3. Add a Window > AI > Plan Visualizer4. Move ... Read more
TransformAccessArray.Dispose() crashes player
Steps to reproduce:1. Open new project2. Add attached "TestScript.cs" to a GameObject(The script calls TransformAccessArray.Dispose(... Read more
Unity materials turn dark with large "Normal Strength" even when the nor...
How to reproduce:1. Open the attached project "case_1146987-NormalStrength.zip" and scene "SampleScene"2. Select "New Material" from... Read more
AudioSource.PlayOneShot doesn't play sounds properly when there are a lo...
Steps to repro:1. Open original project "Sound_Bug_2019.1.zip"2. Enter PlayMode and listen to the Audio Expected result: Audio does ... Read more
ScriptableObject variable values in the Inspector are not updated in rea...
How to reproduce:1. Open the attached project ("scriptable objects.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. ... Read more
[Metal] Calling FrameTimingManager.GetVSyncsPerSecond() crashes the Editor
How to reproduce:1. Create a new Unity project2. Import the tester-attached script(NewBehaviourScript.cs)3. Attach the script onto a... Read more
[Direct3D11] Texture has yellow tint when loading it with LoadRawTexture...
How to reproduce:1. Open attached project "Case_1146074_dx11.zip"2. Open "Main" scene3. Enter Play Mode Expected result: Rightmost p... Read more
GPU progressive lightmapper crashes with BakeJobConservativeRaster::Exec...
To reproduce:1. Open attached project "New Unity Project.zip"2. In Lighting window, Set Lightmap Size to 40963. Clear baked data bef... Read more
Asset Store window does not get updated when the Editor is in Play Mode
How to reproduce:1. Create a new Unity project2. Enter Play Mode3. Open the Asset Store window4. Type something into the search bar ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Play Mode Status window has a horizontal scrollbar active at all times even when not needed or the window is fullscreen
- Unnecessary scrollbar appears in Prefab Override section
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects