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Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps:1. Open attached project and scene "Factory"2. In Hierarchy window, create new GameObject and select it3. In Insp... Read more
[IOS]App is crashing when it is switched out of focus and focused again ...
Steps to reproduce:1. Open the attached project "Case_1285042"2. Switch to IOS support3. Deploy the project to a device with Xcode4.... Read more
Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce:1. Open attached project "Case_1278594" and load Scene "ParticleScene"2. Select the GameObject "Particle System" in... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
[Mac] "Cancelling Display Dialog" Error thrown when switching Active Inp...
Reproduction steps:1. Create a new Project2. Go to Projects Settings -> Player -> Active Input Handling and change from "input... Read more
[Addressables] Fails to load AdditionalContentCatalog in fast mode
Reproduction steps:1. Open attached project "Project1" from "AdditionalCatalogs.zip"2. Open attached project "AddressablesUpdatingPa... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a cube and drag it into the Project Window to ... Read more
Wrong information in the tooltip displayed with a warning sign
Wrong information in the tooltip displayed with a warning sign Steps to Repro:1. Install Unity 2020.2.0b8 without Android Platform2.... Read more
[Particles] Prewarm can exceed Max Particles limit
1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more
EntityManager.CopyAndReplaceEntitiesFrom throws AssertionException
How to reproduce:1. Open the attached project("Haven.Unity.zip")2. Load "UnityBootstrap" scene2. Enter Play mode3. Wait a few second... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation