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Particle System throws errors when the Shape's arc is set to 0 and mode ...
How to reproduce:1. Open attached project "Case_1278594" and load Scene "ParticleScene"2. Select the GameObject "Particle System" in... Read more
[Animation] GameObject's Position on Axis is changed when default value ...
How to reproduce:1. Open the attached project's Scene labeled "Level_2"2. Open a Timeline Window and dock it in the Editor (Window&g... Read more
[Mac] "Cancelling Display Dialog" Error thrown when switching Active Inp...
Reproduction steps:1. Create a new Project2. Go to Projects Settings -> Player -> Active Input Handling and change from "input... Read more
[Addressables] Fails to load AdditionalContentCatalog in fast mode
Reproduction steps:1. Open attached project "Project1" from "AdditionalCatalogs.zip"2. Open attached project "AddressablesUpdatingPa... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce:1. Create a new project and open it2. In the Hierarchy Window create a cube and drag it into the Project Window to ... Read more
Wrong information in the tooltip displayed with a warning sign
Wrong information in the tooltip displayed with a warning sign Steps to Repro:1. Install Unity 2020.2.0b8 without Android Platform2.... Read more
[Particles] Prewarm can exceed Max Particles limit
1) Create Particle System2) Set Prewarm to true3) Set Max Particles to 14) Set Emission Rate over Time to 1 million5) Write a script... Read more
EntityManager.CopyAndReplaceEntitiesFrom throws AssertionException
How to reproduce:1. Open the attached project("Haven.Unity.zip")2. Load "UnityBootstrap" scene2. Enter Play mode3. Wait a few second... Read more
[URP] NullReferenceException error is thrown on clicking "Open in LookDe...
Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro:1. Create a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate