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[VK] Fullscreen on 1070? cards causes black screen flickering
Drivers are up-to-date.Doesn't reproduce on AMD or GTX 980m - Not sure what to make of itDoesn't reproduce on DX11 1. Open attached ... Read more
[AW] Key jumps between two values when scaling multiple keys
Steps to reproduce 1. Open attached project2. Open scene "test"3. Select "Particle System"4. Open animation window5. Open Curves tab... Read more
Freshly imported texture with alpha channel is not treated as transparen...
Alpha channel is ignored on freshly imported RGBA 32bit image in project and preview windows To reproduce:1. Create a new project2. ... Read more
SerializedProperty.prefabOverride affects other properties as well
Steps to reproduce:1. Open user attached project2. Create an empty game object3. Attach TestScript.cs to the object4. Make a prefab ... Read more
[iOS][A11] Screen.dpi() method return incorrect number of DPI on iPhone ...
To reproduce:1. Open attached project2. Open build settings, select iOS platform and add "main" scene3. Build and run project on a d... Read more
Unity Editor crashes from a fixed statement in .dll compiled by VS 15.5 ...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Result: Crash Reproduced on 5.6.4p1, 2017.2f1, 2017.2.... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more
Crash occurs when importing .dae file
Reproduction steps:1. Open Unity and create a new project2. In the menu bar select Assets -> Import New Asset and select the prov... Read more
Rotating an object with an interpolated rigidbody changes it's velocity ...
Steps to reproduce:1. Open user attached project2. Play the "VSync Test" scene3. Press V to toggle QualitySettings.vSyncCount betwee... Read more
[Android] RegionInfo returns incorrect information on Android
The RegionInfo information differs between Android and other platforms. On Android, Name, DisplayName, EnglishName,NativeName, TwoLe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left