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0
votes
Fixed

[Shuriken] World collision does not work when particle system is scaled ...

Shuriken

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Jan 28, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Select and simulate particle system.4. Inspect pa... Read more

0
votes
Fixed

[OSX] TextGenerator crashes Unity when <quad> occurs on line break

UI

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Dec 27, 2015

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Version/s: 5.3.1f1

How to reproduce:1. Open the attached project2. Open Bug scene3. Change Shading Mode to Shaded Wireframe in the scene4. Select Text ... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Instantiating UI objects during runtime with localscale set to 0 (and in...

UI

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Jan 27, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) play scene 'test'Actual behavior: notice boxes are solid green without any text 3) try... Read more

0
votes
Fixed

"Pure virtual function call" crash on import (Recursive serialization as...

Serialization

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Jan 27, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1. Download and open attached project "UnityProject.zip"2. Notice crash on import Note: Project opens and stops c... Read more

0
votes
Fixed

[Frame Debugger] No way of displaying big versions of bound textures

Graphics - General

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Dec 18, 2015

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Version/s:

The thumbnails are cool and all, but OOOH SO small. An option of clicking on them to have them rendered at native size (or scaled do... Read more

2
votes
Fixed

Changing ambient intensity at runtime doesn't work without light probe

Global Illumination

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Jan 28, 2016

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Version/s: 5.3.2f1

Changes to ambient intensity in the playmate takes no effect without light probe. - Changing ambient intensity from the Lighting win... Read more

7
votes
Fixed

[Android] Resources.UnloadUnusedAssets causes audio glitches when combin...

Android

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Jan 22, 2016

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Version/s: 5.3.1p2

Resources.UnloadUnusedAssets causes audio glitches when combined with OnAudioFilterRead Read more

0
votes
Fixed

[iOS] 'OnApplicationPause' is not called when PlayFullScreenMovie starts...

iOS

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Jan 28, 2016

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Version/s: 5.4.0b3

To Reproduce: 1. Build the attached app and run.2. Click any "PlayVideo.." button.3. Exit from video or wait untill it finishes.4. O... Read more

1
votes
Fixed

[UWP] assembly converter failure

Windows Store Apps

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Jan 18, 2016

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Version/s: 5.3.1p3

When building to UWP platform, editor throws an error in the console:UnityException: Failed to run assembly converter with command -... Read more